Character Concept - Top Down Game
Closeup

Closeup

Walkcycle

Idle

Wireframe

Wireframe

Pose1

Pose1

Pose2

Pose2

Character Concept - Top Down Game

This character concept is currently in development for a top-down game prototype (vertical slice) we're working on. The workflow involves using Maya for the initial modeling, ZBrush for sculpting details, Adobe Painter and Quixel Mixer for texturing, Character Creator 4 for character setup, and finally, Unreal Engine for integration and rendering.

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